Voxelworld
1. November 2008 – 16:34Tags: Voxel Terrain 3D Comanche Pixel Colormap Heightmap SetPixel
Real voxel-based engines haven´t been spottted often since the 90´s when they powered some pioneer-3D games.
Voxelworld isn´t exactly Novalogic´s “Comanche” but it draws a similar amount of pixels/voxels.
Sadly the SetPixels()-method isn´t fast enough to draw a bigger viewport.
This is a real bottleneck as flash would be able to calculate a quite high detailed voxel-landscape in realtime.
