Archive for the ‘General’ Category
Tuesday, September 15th, 2009
Strange attractors are fractals that emerge at certain, sensitive parameters within the three-or more dimensional phase space.
They are are researched since the early 70s and strongly related to the chaos theory as they allow to watch the transition from chaos to order/geometry.
Good things first: see the result and try the ...
Posted in 3D, AS3, Flash, General, Python | 7 Comments »
Thursday, August 27th, 2009
Microsofts Silverlight has advanced to a level where it´s features and performance get contrastable with flash.
It took mere minutes to port Smart Normal from PixelBender (Hydra) to Silverlights shader Language HLSL (DirectX).
As with Astro, shaders are rendered via software - not the GPU.
The result is roughly comparable with this ...
Posted in C Sharp, General, Silverlight | No Comments »
Wednesday, August 12th, 2009
Did you ever need to figure out the shortest possible route between A and Z via B, C, D... ?
If so, you have faced the "traveling salesman" problem and touched the field of theoretical computer science.
The TOS is a optimization problem that is really hard to solve - in fact ...
Posted in General | No Comments »
Friday, August 7th, 2009
Sebastian Rath´s PY4D is a new, alternative way to script with or to code plugins for Cinema4D - without COFFE or C++ - but in Python.
The current beta (v0.9.0001) already makes a fine impression and proves itself easy to get started with.
This video shows a little script that was adapted ...
Posted in 3D, C++, General, Python | 16 Comments »
Wednesday, August 5th, 2009
Gigapixel images - it´s all about resolution and detail - one gigapixel equals a billion pixels so we are talking about tons of data.
To be able to view such a picture, it hast to be sliced into tiny little bites - otherwise it would kill any present personal computer.
That technique ...
Posted in AS3, Flash, General | No Comments »
Thursday, July 23rd, 2009
Since Rober Penner published the easing equations back in 2003, tweens have become very popular with flash workers and are taken for granted today.
But it has been brought to my attention that they are not that well known within 3D graphics applications - like C4D.
So Smart Tween was born - ...
Posted in General | 2 Comments »
Thursday, April 9th, 2009
This little 3D experiment is called Metabubbles as it´s behavior and look are quite similar to those of real metaballs.
In fact it is just PV3D ViewportLayers with the blend-mode "add" that produce those gooey effects when balls with a similar z-depth pass each other - "old school".
The cpu-load is quite ...
Posted in 3D, AS3, Flash, General, Papervision | No Comments »
Thursday, March 5th, 2009
Ever wanted to keep an eye on your server without having to use the ssh terminal?
With Smart Stats you can - in realtime. It shows a live display of the most critical stats to monitor: cpu-load, memory consumption, top-processes, storage, network-traffic and active apache connections.
It exists of a very simple ...
Posted in AS3, Flash, General | No Comments »
Sunday, February 22nd, 2009
With CS4 Adobe introduced Pixel Bender to Flash, After FX and Photoshop. Pixel Bender allows to easily write and test filters witch are finally compiled to bytecode (Flash) or machine code (AFX).
For the new version of Smart Normal, its sobel-edge shader got portet to PB - making it blazing fast. ...
Posted in 3D, AS3, Flash, General | 1 Comment »
Friday, October 24th, 2008
And another new AS3 audio-visualization: Voxelwave.
Up to 5000 "voxels" are rendered every frame - if the projected framerate (20fps) isn´t reached, less points are drawn until it runs smoothly.
This was ment to be a Flash 10 test but it turns out that Flash 10 - while able to calculate a ...
Posted in AS3, Flash, General | No Comments »
Saturday, September 20th, 2008
The Vconverter is an online transcoder that converts any uploaded video/audio/image-format to flv/mp4.
It supoports resolutions up to 1080p HD and offers options to change bitrates or rescale the footage.
Once uploaded and converted, the resulting movie can be viewed and shared as stream, or downloaded for external use.
Go ahead and have a ...
Posted in AS3, Flash, General | No Comments »
Thursday, July 10th, 2008
SmartNormal is a AIR-standalone that loads pictures up to 2880px that are first processed with a condensed or sobel edge-detection algorithm and then normalised.
The created normalmap can be saved as JPEG and used with any 3D-engine or program that supports normalmapping.
SmartNormal is freeware.
Update: SmartNormal can now also be used directly ...
Posted in AIR, Flash, General | No Comments »
Wednesday, July 2nd, 2008
With the aid of a pear-package, this application parses and renders uploaded or linked *.3DS-files that nearly all popular 3D-programs use as exchangeformat.
The loaded mesh can be moved and rendered and it is possible to preview it in a live-preview based on Sandy3D.
Rendering might take up to a few seconds depending ...
Posted in AS3, Flash, General | No Comments »
Thursday, May 1st, 2008
After the redesign of www.smart-page.net with the popular coverflow-style the SmartPage-Blog has been started with this first post.
The idea behind the blog is to extend the mainpage with some additional information and to keep track of experiments, thoughts and news related to Flash.
In this sense... STRG+ENTER.
Posted in General | No Comments »