Saturday, November 29th, 2008
Once more a classic game gets revived with Papervision - Asteroids 3D.
Asteroids was one of the the first arcade shooters, developed 1979.
This version features dynamically generated asteroids (noise-displacement), "real" momentum and of course the famous hyperwarp.
As a decent 3D collision-detection drew to much performance, the game now uses dummy-objects and ...
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Saturday, November 15th, 2008
Again these two experiments were made do test the limits of Papervision and to explore the possibilities of flash 3D-games.
The first demo - "Imperial" already looks a lot like LucasArts "Dark Forces" from 1995.
It loads MD2 models that include a small vertex-animation witch gets randomized.
"Safari" shows a possible race-game.
The terrain ...
Posted in AS3, Flash, Papervision | 1 Comment »
Wednesday, November 5th, 2008
Sokoban 3D - an adaptation of the classig strategy game from 1982.
It parses 100 levels (including the 50 original ones ) and allows the player to freely choose them.
The undo-function witch you might remember from the classic version is missing by design - to keep it a little chalanging.
Take a ...
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