Archive for the ‘Python’ Category
Sunday, May 29th, 2011
When hunting down glitches, the debugger is the coder's weapon of choice...
In the last post about coding advanced Python plugins, this vital part was skipped as Cinema 4D's Python interpreter doesn't support it.
But fear not - you don't have to write countless 'prints' or fiddle with python's inspect module just ...
Posted in 3D, cinema 4D, Python | 2 Comments »
Monday, May 9th, 2011
It's been a long time... how have you been?
This is going to be another Python/Cinema 4D related post.
While python is great for quickly scripting workflow optimizing tools, prototype stuff or write generators and tags, is it suited for big, complex plugin development?
Posted in 3D, cinema 4D, General, Python | 10 Comments »
Friday, September 10th, 2010
Maxon has just released the R12 version of Cinema 4D, which includes Python - so let's dig into Python plugin development!
We are going to build a ray tracer... with Python! Watch a rendered video.
Update: All Python scripts in this blog have been updated to work with the R12.
Posted in 3D, Python | 5 Comments »
Friday, June 25th, 2010
There are those popular structures we all know and love because they simply look fascinating from every angle - like the Sierpinski triangle, the Pythagoras tree or the Menger sponge.
Generative geometry is one more proof that math is beautiful no matter how basic.
Recently I stumbled upon a new pattern that ...
Posted in 3D, General, Python | 4 Comments »
Saturday, April 10th, 2010
I haven´t written about Py4D for quite a while now...
In the meantime, Maxon has first announced a cooperation with - and now the acquisition of Sebastian Rath´s praised python implementation for Cinema4D.
So finally - Cinema4D meets Python!
Let´s celebrate with some cool experiments!
Posted in 3D, General, Python | 9 Comments »
Tuesday, September 15th, 2009
Strange attractors are fractals that emerge at certain, sensitive parameters within the three-or more dimensional phase space.
They are are researched since the early 70s and strongly related to the chaos theory as they allow to watch the transition from chaos to order/geometry.
Good things first: see the result and try the ...
Posted in 3D, AS3, Flash, General, Python | 7 Comments »
Friday, August 7th, 2009
Sebastian Rath´s PY4D is a new, alternative way to script with or to code plugins for Cinema4D - without COFFE or C++ - but in Python.
The current beta (v0.9.0001) already makes a fine impression and proves itself easy to get started with.
This video shows a little script that was adapted ...
Posted in 3D, C++, General, Python | 16 Comments »