Check out ‘Smart’ CINEMA 4D Plugins for a list of all ‘Smart’ plugins.
Porting a Unity 3D app to the wearable platform is quite straightforward, even if not yet fully supported by the Unity IDE itself.
It’s always interesting to see a new platform evolve, especially at the speed that wearables do…
Who is your computer really working for?
How can you be sure? I just hijacked it and you didn’t even notice!
In fact, I just raytraced one frame of a 720p animation on your system and uploaded it to my server…
The combination of Eclipse and PyDev makes an excellent development environment for coding Cinema 4D python plugins.
Sadly, there was this one – major – feature of PyDev I just couldn’t get to work… completions.
And that was a shame, because this is probably the most awesome feature of PyDev and speeds things up a lot.
Now it’s finally usable! (well… mostly)
So far we already covered IDE-setup and debugging – new let’s go and actually build something!
This is meant to be a simple template of the most common plugin type in Cinema 4D – the CommandData plugin.
Smart HN-Options is a very simple tool that allows to globally change the parameters of every HyperNURBS object within the scene.
It’s been a long time… how have you been?
This is going to be another Python/Cinema 4D related post.
While python is great for quickly scripting workflow optimizing tools, prototype stuff or write generators and tags, is it suited for big, complex plugin development?
There are those popular structures we all know and love because they simply look fascinating from every angle – like the Sierpinski triangle, the Pythagoras tree or the Menger sponge.
Generative geometry is one more proof that math is beautiful no matter how basic.
Recently I stumbled upon a new pattern that is also phenomenally simple but produces rather complex shapes – the “Binary Kite”.
For those who haven’t, it’s a simulation of cells interacting with their neighbors by following a simple rule set on an infinite, two dimensional grid.
So let’s add a dimension -> view the game of life in 3D!
I haven´t written about Py4D for quite a while now…
In the meantime, Maxon has first announced a cooperation with – and now the acquisition of Sebastian Rath´s praised python implementation for Cinema4D.
So finally – Cinema4D meets Python!
Let´s celebrate with some cool experiments!
Uninfluenced by the laws of physics, “perfect as a snowflake, organic as a dandelion seed”, this vessel carries him between galaxies, stars, and planets.
In the series GITS:SAC, a hacker called “the laughing man” defaces himself and other persons by digitally placing an animated logo over their face.
Now he is back and defaces the entire internet!
About three decades ago, pixels where as big as toasters – and mostly green.
Today we have millions of them to deal with, and the terms anti-/aliasing have become part of our daily live. Every time an image is scaled, it gets interpolated to eliminate those bad “stairs”.
But what if the source image is aliased in the first place?
Checkout the demo of SmartAA!