Check out ‘Smart’ CINEMA 4D Plugins for a list of all ‘Smart’ plugins.
The combination of Eclipse and PyDev makes an excellent development environment for coding Cinema 4D python plugins.
Sadly, there was this one – major – feature of PyDev I just couldn’t get to work… completions.
And that was a shame, because this is probably the most awesome feature of PyDev and speeds things up a lot.
Now it’s finally usable! (well… mostly)
So far we already covered IDE-setup and debugging – new let’s go and actually build something!
This is meant to be a simple template of the most common plugin type in Cinema 4D – the CommandData plugin.
Smart HN-Options is a very simple tool that allows to globally change the parameters of every HyperNURBS object within the scene.
It’s been a long time… how have you been?
This is going to be another Python/Cinema 4D related post.
While python is great for quickly scripting workflow optimizing tools, prototype stuff or write generators and tags, is it suited for big, complex plugin development?
There are those popular structures we all know and love because they simply look fascinating from every angle – like the Sierpinski triangle, the Pythagoras tree or the Menger sponge.
Generative geometry is one more proof that math is beautiful no matter how basic.
Recently I stumbled upon a new pattern that is also phenomenally simple but produces rather complex shapes – the “Binary Kite”.