Get Adobe Flash player

Unity 3D for Android Wear

12. September 2014 – 09:51
Unity 3D for Android Wear

Orrery Wear – the Android Wear edition of Orrery – is now available for free on Google’s Play Store.

Porting a Unity 3D app to the wearable platform is quite straightforward, even if not yet fully supported by the Unity IDE itself.

Read the rest of this entry »

Tyrian in Your Browser – em-dosbox

22. April 2014 – 02:50
Tyrian in Your Browser - em-dosbox

We still don’t have our flying cars, but we can run DOS games from 1995 natively in our browsers – this this is the future after all!

Click here to play Tyrian in your browser!

 

(Needs Firefox to run smoothly – for now…)

Read the rest of this entry »

The Big Cluster(****) – The Shape of Things to Come…

2. Mai 2013 – 02:05
The Big Cluster(****) - The Shape of Things to Come...

Who is your computer really working for?

You?

How can you be sure? I just hijacked it and you didn’t even notice!

In fact, I just raytraced one frame of a 720p animation on your system and uploaded it to my server…

Read the rest of this entry »

Python Cinema 4D API auto completion (fake package)

4. November 2012 – 03:22
Python Cinema 4D API auto completion (fake package)

The combination of Eclipse and PyDev makes an excellent development environment for coding Cinema 4D python plugins.
Sadly, there was this one – major – feature of PyDev I just couldn’t get to work… completions.

And that was a shame, because this is probably the most awesome feature of PyDev and speeds things up a lot.

Now it’s finally usable! (well… mostly)

Read the rest of this entry »

Smart PolyChart Cinema 4D Plugin – fun with the UserArea

24. Juni 2012 – 23:21
Smart PolyChart Cinema 4D Plugin - fun with the UserArea

Smart PolyChart is a simple CommandData plugin which draws a neat bar chart from the polygon counts of all polygon objects in a scene.

You can download it here – the source is documented.

The part for users:

Just drag it into your /Plugins folder and open it from the ‘Plugins’ menu. The ‘Update’ button refreshes the view, a click on a column will select the corresponding object so you can optimize or remove it to lower the scenes polygon count.

Read the rest of this entry »

Smart HN-Options – Cinema 4D Python CommandData Plugin Template

22. Februar 2012 – 00:01
Smart HN-Options - Cinema 4D Python CommandData Plugin Template

So far we already covered IDE-setup and debugging – new let’s go and actually build something!

This is meant to be a simple template of the most common plugin type in Cinema 4D – the CommandData plugin.

Smart HN-Options is a very simple tool that allows to globally change the parameters of every HyperNURBS object within the scene.

Grab the plugin and source! (Eclipse project files included)

Read the rest of this entry »

Debugging Cinema 4D Python Plugins with PyDev

29. Mai 2011 – 12:53
Debugging Cinema 4D Python Plugins with PyDev

When hunting down glitches, the debugger is the coder’s weapon of choice…

In the last post about coding advanced Python plugins, this vital part was skipped as Cinema 4D’s Python interpreter doesn’t support it.

But fear not – you don’t have to write countless ‘prints’ or fiddle with python’s inspect module just to fix a simple fence post error.

Stepping through breakpoints and browsing your plugins scope… – all this is possible with the PyDev remote debugger.

Read the rest of this entry »

Advanced Python plugin coding for Cinema 4D

9. Mai 2011 – 00:31
Advanced Python plugin coding for Cinema 4D

It’s been a long time… how have you been?

This is going to be another Python/Cinema 4D related post.

While python is great for quickly scripting workflow optimizing tools, prototype stuff or write generators and tags, is it suited for big, complex plugin development?

Read the rest of this entry »

A raytracer in Python for Cinema 4D

10. September 2010 – 02:58
A raytracer in Python for Cinema 4D

Maxon has just released the R12 version of Cinema 4D, which includes Python – so let’s dig into Python plugin development!

We are going to build a ray tracer… with Python! Watch a rendered video.

Update: All Python scripts in this blog have been updated to work with the R12.

Read the rest of this entry »

The Kopernikus Orrery – our solar system in Unity

27. Juli 2010 – 23:28
The Kopernikus Orrery - our solar system in Unity

Humanity has presumably gazed at the stars long before the invention of speech and the concept of numbers…

But it took until the middle of the last millennia till we really understood our own place within the cosmic clockwork.

Checkout the Kopernikus Planetarium!

Read the rest of this entry »

The Binary Kite – even more cubes with Py4D

25. Juni 2010 – 14:47
The Binary Kite - even more cubes with Py4D

There are those popular structures we all know and love because they simply look fascinating from every angle – like the Sierpinski triangle, the Pythagoras tree or the Menger sponge.
Generative geometry is one more proof that math is beautiful no matter how basic.

Recently I stumbled upon a new pattern that is also phenomenally simple but produces rather complex shapes – the “Binary Kite”.

Read the rest of this entry »

Conway’s Game of Life 3D – huge amount of objects in Unity

10. Juni 2010 – 15:24
Conway's Game of Life 3D - huge amount of objects in Unity

Surely you have already heard of Conway‘s cellular automaton – the Game of Life.

For those who haven’t, it’s a simulation of cells interacting with their neighbors by following a simple rule set on an infinite, two dimensional grid.

So let’s add a dimension -> view the game of life in 3D!

Read the rest of this entry »

Py4D Examples – particle party

10. April 2010 – 17:33
Py4D Examples - particle party

I haven´t written about Py4D for quite a while now…

In the meantime, Maxon has first announced a cooperation with – and now the acquisition of Sebastian Rath´s praised python implementation for Cinema4D.

So finally – Cinema4D meets Python!

Let´s celebrate with some cool experiments!

Read the rest of this entry »

Cruising the cosmos Sagan style – flash in outer space

3. April 2010 – 23:22
Cruising the cosmos Sagan style - flash in outer space

In his TV series “Cosmos”, Carl Sagan travels the universe in a “ship of the imagination”.

Uninfluenced by the laws of physics, “perfect as a snowflake, organic as a dandelion seed”, this vessel carries him between galaxies, stars, and planets.

And now you can cruise the cosmos too!

Read the rest of this entry »

The laughing man incident – defacing the web with OpenCV

15. März 2010 – 20:37
The laughing man incident - defacing the web with OpenCV

In the series GITS:SAC, a hacker called “the laughing man” defaces himself and other persons by digitally placing an animated logo over their face.

Now he is back and defaces the entire internet!

Look for yourself and check if your brain has already been hacked!

Read the rest of this entry »