Saturday, February 6th, 2010
The flame wars are on!
CEOs, CTOs, platform evangelists and users are fighting the war of the worlds out there.
It´s HTML5 vs. Flash, open vs. closed, H264 vs. OGG, desktop vs. mobile, truth vs. lie.
Lets first calm down with this nice audio visualization before we dive in...
Posted in 3D, AS3, Flash, General | No Comments »
Thursday, August 27th, 2009
Microsofts Silverlight has advanced to a level where it´s features and performance get contrastable with flash.
It took mere minutes to port Smart Normal from PixelBender (Hydra) to Silverlights shader Language HLSL (DirectX).
As with Astro, shaders are rendered via software - not the GPU.
The result is roughly comparable with this ...
Posted in C Sharp, General, Silverlight | No Comments »