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Voxelworld

Saturday, November 1st, 2008

Real voxel-based engines haven´t been spottted often since the 90´s when they powered some pioneer-3D games. Voxelworld isn´t exactly Novalogic´s "Comanche" but it draws a similar amount of pixels/voxels. Sadly the SetPixels()-method isn´t fast enough to draw a bigger viewport. This is a real bottleneck as flash would be able to calculate a ...