Tag Archives: py4d

The Binary Kite – even more cubes with Py4D

The Binary Kite - even more cubes with Py4D

There are those popular structures we all know and love because they simply look fascinating from every angle – like the Sierpinski triangle, the Pythagoras tree or the Menger sponge.
Generative geometry is one more proof that math is beautiful no matter how basic.

Recently I stumbled upon a new pattern that is also phenomenally simple but produces rather complex shapes – the “Binary Kite”.

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Strange Attractor Finder and C4D/PY4D Particle Bench

Strange Attractor Finder and C4D/PY4D Particle Bench

Strange attractors are fractals that emerge at certain, sensitive parameters within the three-or more dimensional phase space.

They are are researched since the early 70s and strongly related to the chaos theory as they allow to watch the transition from chaos to order/geometry.

Good things first: see the result and try the chaotic attractor finder!

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PY4D Boids

PY4D Boids

Sebastian Rath´s PY4D is a new, alternative way to script with or to code plugins for Cinema4D – without COFFE or C++ – but in Python.

The current beta (v0.9.0001) already makes a fine impression and proves itself easy to get started with.

This video shows a little script that was adapted in a twinkling and controls the particles of a TP-Storm to behave after the three flocking boids rules.
Don
has rendered a much prettyer version of the dummy above.

You can download the C4D-scene here.

Update: The file has been updated to work with the R12 version of Cinema 4D.